Mon 2 Feb 2009

There’s no negotiating with terrorists in Tom Clancy’s Rainbow Six 3. As an elite counterterrorist operative, you and your team will be called upon to settle highly sensitive situations with decisive force. Armed with your choice of the world’s deadliest firearms, you’ll neutralize the enemy and rescue any hostages, then leave without a trace. Tactical squad-based shooters, such as Rainbow Six 3, aren’t uncommon at this point, though the Rainbow Six series, which debuted on the PC in 1998, has been instrumental in solidifying this popular style of gaming. Interestingly, this series has never made much of an impact on consoles–until now. Rainbow Six 3 for the Xbox, based on (but not a port of) this year’s PC shooter Rainbow Six 3: Raven Shield, offers great online and offline play and features a remarkable variety of carefully modeled real-world weapons. Despite some issues with the game’s online performance and artificial intelligence, Rainbow Six 3 delivers quite possibly the tensest, most serious first-person shooter experiences on the Xbox to date.
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Rainbow is the name of author Tom Clancy’s fictional counterterrorist unit, composed of the world’s strongest, fastest, most highly trained sharpshooters and commandos. Basically, Rainbow is deployed to clean up big messes when there’s no other recourse. Like other Rainbow Six titles, Rainbow Six 3 is a shooter, set in the real world, that strives for realism. Death comes swiftly, as just one or two bullets will be enough to take out most targets, and you yourself can’t sustain much damage either. Tactics, initiative, and the element of surprise are your greatest weapons, though the submachine guns and assault rifles are pretty handy too. You cannot jump, and you cannot sprint. Unfortunately, you cannot lie prone, but you may crouch and move while crouched, which is often the best course of action. Your “special powers” are limited to an onscreen map of your surroundings, which also reveals the direction from which you’re taking fire. You get night vision and thermal vision too. Your means of attack are limited to the primary and secondary weapons and grenades that you choose to bring with you into a mission, and, for reasons that aren’t terribly clear, you cannot pick up and use any weapons dropped by those who’ve been shot. So, in essence, Rainbow Six 3 is a simple game of kill-or-be-killed. You’d better learn to aim faster and truer than your enemies.

